We discuss the changes made from the Kickstarter campaign and Steam Greenlight, the game’s enemies, features, inspiration and more.
In Cataclysm 3D you take on the role of a powerful mage who is attempting to rid the existence of evil by travelling through various dimensions and universes.
To help him in his quest, the mage uses all forms of weapons including a pistol, shotgun, SMG, akimbo SMGs, magical weapons and spells. Cataclysm 3D, like games of the era it is inspired by, will consist of 30 levels across three episodes in the full version. There will also be a free shareware version consisting of the entire first episode for players to try before buying.
GameSkinny: What led to the name of the game being changed from Exitium 3D and Cataclysm 3D?
GS: Between the launch of the Kickstarter campaign and the Steam Greenlight page, there has been quite a change in the UI and the general colour of it. Is there any particular reason for this design?
UI was also not the best one, so it also received an overhaul. I can guarantee even better graphics, because I just hired an Artist! Hooray!
GS: What is the plot of Cataclysm 3D?
GS: Currently, there is only one environment showcased on the Steam Greenlight page for Cataclysm 3D. Will there be other environments presented throughout the game and if so what kind of environments can players expect?
Each episode is going to have its own graphic style. Each Episode is going to contain 2 different environments + special boss environment. Stay tuned for surprises.
GS: What kind of enemies will the player be facing against throughout the game?
GS: With a scoring system in place, will there be an online leaderboard for players to compete against each other?
GS: Upon levelling up, how do increasing your stats affect your character?
GS: Cataclysm 3D certainly has a number of influences such as DOOM, Wolfenstein 3D and Heretic. What other titles have influenced the development of the game?
Wisdom – this one is a bit more complicated. It increases maximum mana that player can have, and also decreases mana drain from spells and magical weapons. Capacity – increases player’s carrying possibilities. More capacity = more ammo.
GS: Making the game a roguelike is an interesting decision, that adds in a unique gameplay mechanic for such an old-school game. What made you decide on adding such a mechanic to the game?
GS: Magic is a newer addition to the game that wasn’t showcased during the Kickstarter campaign. How many spells will there be in total?
There is no mistaking that Cataclysm 3D is a love letter to the FPS games of yore. It is awesome to see such a young developer creating a game influenced by those that brought us to where we are today. In an industry where most have the idea it is mandatory for your game to use the latest graphical technology, it is wonderful to see a developer pay respect to the graphical style of an era now long gone.
GameSkinny wishes Jakub the best of luck with Steam Greenlight and the game’s development.
Cataclysm 3D is a game that is bound to excite those interested in retro gaming and is looking to be a promising old-school FPS experience. The game is scheduled to release sometime in mid-2017.
If you would like to know more about Cataclysm 3D or would like to support the game on Greenlight, you can check out the Steam Greenlight page for more info.