GS: Did anything specific influence the creation of Invisigun Heroes?
GS: What gave you the idea for the invisible twist for your game?
GS: Do you have a favorite character to play as?
GS: You have 50 maps planned for the game, with such a variety how important is setting to the game?
GS: You were just at PAX South showcasing Invisigun Heroes, how was it received?
GS: Do you have any tips for future players of your game?